The Claude Code course
This is a hands-on course, not a reference. Every lesson takes a problem you’ll actually hit — the agent forgets yesterday’s work, a run goes off the rails, the context window fills mid-task — and shows the exact move that fixes it: what to type, what happens, where it bites, and why it works.
If you want the spec-level “what is this primitive” view, that’s Foundations. This course is the other half: the muscle memory. You can read it start to finish to build up from zero, or drop into any lesson when a specific problem is in front of you.
The curriculum
Section titled “The curriculum”Eleven chapters, in reading order. Each is a self-contained chapter with its own running scenario — start at the top, or pick the problem in front of you.
How to read it
Section titled “How to read it”Each module is a chapter — not a stack of disconnected reference cards. A single running scenario flows through it — you’ll follow one real project across a week of work — and the lessons build on each other: each one picks up a problem the last one left you with, adds a move to your repertoire, and hands off to the next.
So you get the most out of a module by reading it in order, like a chapter. But each lesson still stands on its own if you drop in from a search with one specific problem in front of you — you’ll just miss the running story.
What you won’t find is a fixed template stamped onto every lesson. Some need a long worked transcript, some a single command and a warning, some a digression into why the tool behaves the way it does. The shape follows the content, the way a good book varies its chapters.